Multiplayer video games involve multiple players playing using either a single computer system or multiple computer systems connected together. While a first player of the multiplayer game is playing the multiplayer game, the first player’s actions are tracked and stored. When the first player quits or stops responding before the multiplayer game has completed, the first player is replaced by a computer-simulated version of the first player that selects its actions based on probabilities calculated from the tracked actions of the first player. The multiplayer game is thus able to continue without interruption or disruption, and the first player’s playstyle is preserved.
So if I’m reading this right.. It sounds like players will be monitored and their play style will be noted and emulated if they abandon a match. This means if you run and gun, your bot will sprint around like a mad man. If you’re a geek and camp in bushes, your bot that takes your place will lay in a bush for the whole game. I wonder how intelligent this can get.
I kinda dig it. Instead of having to play man down, which 9 out of 10 times results in getting your dick kicked in, now you’ll have a bot that plays like the person that left. Also makes me wonder if an aimbotter goes multiple games without getting caught, and they are noted as an absolute GOD – they can sabotage games by just leaving and having an AI hacker go off.
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