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Bethesda’s E3 2018 Report Card

Ladies and gentlemen, your boy is back with yet another E3 2018 Report Card. In case you missed it, Bethesda tore the roof off E3 2018 last night – but fear not, everything you need to know (as well as what to expect moving forward) is just below. Let’s get into it:

BE3 kicked off with Andrew W.K. performing live during a Rage 2 gameplay demo. The trailer is fast, frantic, and a lot more colorful than your typical post-apocalyptic shooter. We got a feel for some of the game’s factions as some of the maneuvers we’ll be using in-game to kill the fuck out of all of them, and we got a great look at all the vehicles available to ride. “If you can see it, you can drive it” was all I needed from this trailer.

“Hell on Earth” isn’t just a great descriptor for my hangover this morning, it’s the tagline for the follow-up to 2016’s DOOM – DOOM Eternal. Doomguy is back and ready to kick ten more shitloads of ass, and we should expect to see a lot more detail about Eternal at Quakecon 2018 later this year.

Wolfenstein II: The New Colossus is getting a follow-up in Wolfenstein: Youngblood… And holy shit it’s co-op! B.J. Blazkowicz’ twin daughters – Soph and Jess – have inherited their papa’s Nazi-killing talents, and look to show those off by lining the streets of Kraut-controlled Paris with Axis-aligned corpses. We’re also getting Wolfenstein: Cyberpilot for VR, AND Wolfy II is coming to the Nintendo Switch really soon.

And then… There’s Fallout 76. Living legend Todd Howard took the stage to address the rumors that 76 was some sort of “survival RPG” like Rust or Day-Z, and I was super relieved to hear that it’s more “soft-core” survival than anything (his words, not mine). The truth is, Fallout 76 looks like it plays (for the most part) just like all of our other favorite modern Fallout titles with one major twist… It’s entirely co-op. There’s crafting, base-building anywhere, PvP, and a whole lot more.

Elder Scrolls is coming to mobile – and it looks great. The game, Elder Scrolls Blades, will initially launch on iOS and Android, but will come later to “every platform possible”. Support was discussed for VR, PC, and beyond, and it looks like Bethesda isn’t cutting of the corners with Blades that you’d expect from a mobile RPG. TES’ hallmark customization, storytelling, questing, and gorgeous visuals are all on display here, and I can’t wait to get Blades into my hands.

The Elder Scrolls Legends is getting a total visual overhaul, and will be making it’s way to Nintendo Switch, Xbox One and PS4 later on this year. We got a light-hearted trailer that showcased TES:L’s accessibility and fun-factor, which is a nice little push to get it in more players’ hands.

Prey is getting an all-new mode – Mooncrash. The trailer was a lot of fun, and Arkane’s free Mooncrash update is available right now. Mooncrash overhauls Prey’s main menu and divides it into three parts – Story, New Game+, and Survival – which looks to be a roguelike game mode that emphasizes replayability.

Starfield is also a thing, apparently. We got a glimpse (and I do mean a glimpse) of Bethesda’s first all-new IP in a quarter century. All we know is that it’s single-player, set in space, and is in the works.

Earlier in the presser, we got a hilarious fake ad for “Skyrim: Very Special Edition” featuring Keegan Michael Key, but just before Todd Howard left the stage, he introduced the teaser we were all actually waiting for…

Some of you might be saying “that’s it!?” but hey, Bethesda’s gotta save something for E3 2019. I’m just stoked it’s actually in development.

Overall Grade: A+. We should be used to this by now, but Bethesda punched everybody’s teeth in last night with haymaker after haymaker after haymaker announcement. The rest of E3 2018’s pressers probably won’t have as many announcements combined that’ll have me jumping out of my chair as Bethesda did, but I can’t say I’m surprised in the least.

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Papa Dom

Co-founder, lead blogger, graphic designer, and manager of WGG's writing team - Dom has been writing about video games for over ten years. Dom's work has been featured on some of the world's biggest gaming news outlets - including Dexerto, GameInformer, and IGN.

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