Moon’s Haunted: The Destiny 2: Shadowkeep Preview

The premise to Bungie’s latest Destiny 2 expansion – Shadowkeep – is simple. Go to the Moon, kick outrageous amounts of ass, and reap the rewards. Don’t believe me? Check out the all-new Launch Trailer for Shadowkeep which just dropped.

A few things are inherently clear to me from this trailer: Bungie isn’t fucking around, they’re gonna do whatever they want, and they have full faith that we’re going to absolutely love it. And y’know what? I’m sure we will.

Destiny 2: Shadowkeep puts us back into the boots, cloaks, marks, and bonds of our battle-hardened Guardians as they venture back to Earth’s Moon. Eris Morn, a staple character in Destiny’s lore, has informed us that while our Guardians were addressing more immediate threats, dark creatures powered by fear itself have begun to stir beneath the Moon’s surface – and it’s time to put them down.

Shadowkeep looks to be absolutely jammed with new features and goodies, and might just be the Destiny series’ biggest expansion yet. Here’s a quick rundown of what Shadowkeep has to offer:

That’s a whole lot of content.
  • The Goddamn Moon: According to Bungie’s latest Shadowkeep ViDoc, the Moon we’re off to now isn’t the one we remember from the original Destiny. The Moon in D2 is nearly twice the size, features a new Hive castle stronghold, and even some of The Fallen who have moved in while we were putzing around the rest of the galaxy.
  • New Story & Quests: Aside from a whole new story revolving around Eris Morn and some very, very bad things hiding beneath the Moon’s surface, Shadowkeep will bring us several new Exotic Weapon quests, Hero & Legend Nightmare hunts, and tons more.
  • Armor 2.0: Shadowkeep is completely overhauling Destiny 2’s armor system, and is bringing back the importance of stats and mods on your gear. Your armor will use the energy system, according to Luke Smith, and Guardians will power up their armor to increase its capacity, which lets them equip more mods. Stats are also doubling in number with Shadowkeep, with the return of Intellect, Discipline, and Strength from Destiny 1 to reduce the cooldown of your Super, grenade, and melee abilities respectively.
  • New Dungeon: Coulda saw that coming. Shadowkeep is giving us a Dungeon set “deep within the moon”, but we don’t know many more details than that yet.
  • New Raid: Garden of Salvation is the new raid for Shadowkeep, and apparently will bring us back to the Black Garden – the birthplace of the Vex. Lots of players are hoping this new raid will delve more into the history of the Vex, and what the Black Garden is actually capable of.
  • The Season of the Undying: Last but not least – Bungie’s throwing in a Season Pass that’ll carry us with regular content through the end of the year. I’m looking forward to seeing what this kickoff to Destiny 2’s third year of content looks like.

All in all, Destiny 2: Shadowkeep is absolutely loaded with new features, content, lore, and of course – loot. Much like all of my other friends and colleagues who have been longtime Bungie fans, I know I’m rooting real hard for them and Shadowkeep. Bungie’s put themselves in a great position to prove once again that they’re the best there is when it comes to engrossing, captivating shooters – and I cannot wait to see what else they’ve got in store for us when this new expansion launches.

Destiny 2: Shadowkeep does not require ownership of any previous Destiny 2 expansions to play, and goes live on PS4, Xbox One, and PC on October 1st.

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Papa Dom

Co-founder, lead blogger, graphic designer, and manager of WGG's writing team - Dom has been writing about video games for over ten years. Dom's work has been featured on some of the world's biggest gaming news outlets - including Dexerto, GameInformer, and IGN.

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