There’s ONE Thing About Anthem’s Trailer That Seemed Off

In case you missed it, BioWare premiered gameplay from its new IP, Anthem, during Microsoft’s E3 presser yesterday.

The trailer showcases a post-apocalyptic world that’s densely populated with savage monsters, insane looking weather conditions, and other aggressive creatures that seem to be making life a living hell for the humans who found refuge in their city behind a giant wall. Check that shit out right here, and then let’s have a little chat about it. I wanna see if you noticed the one thing that bothered me about the trailer.

Anthem’s graphics, sound direction, and animations all look stellar. The Javelins (those area the supersuits’ names) look super slick and I can’t wait to pilot one for myself. So what’s the problem Dom? I’ll tell you what’s the problem… The fucking fake scripted corny co-op banter that’s been drenching far too many gameplay trailers for far too long. People don’t sound like that, Bioware. Nobody’s gonna be talking strategically and calmly while playing Anthem’s multiplayer. Throw me, Rob, and Chris in a room with Anthem for 2 hours and 30 Coors Lights and I guarantee your gameplay trailer will be 1000x more entertaining. I need to see a co-op trailer with real people that’re gonna be shooting their buddies in the ass, tea bagging corpses, swearing the paneling off their living room walls, and burping and screaming insults at friends and strangers alike. No more of this scripted chicken shit bullshit, I just want me some authentic gameplay. Is that too much to ask?

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Papa Dom

Dom is WGG's lead blogger and graphic designer. He also co-hosts and produces Not Another Gaming Podcast, and has been writing about video games on the internet since 2010. When not delivering some of the most electrifying introductions in podcast history, you can find him drinking outdoors at a brewery with his dog, Miller.

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