Microsoft Cancelled Scalebound, And In Other News I’m Just Hearing About Scalebound

“After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound. We’re working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences.” -Microsoft Studios

So apparently this game I must’ve completely glossed over for the last three years, Scalebound, is no more. Microsoft and Platinum Games have parted ways on the project, after numerous setbacks, irreparable technical issues, and missed deadlines.

Apparently Scalebound was first brought to light at E3 2014, but it wasn’t until Gamescom 2015 that Microsoft announced a tangible release date of “holiday 2016”. That following January, Microsoft pushed the game back to sometime in 2017. And now Scalebound’s watch has ended.

Scalebound was a third-person action game where you and your dragon sidekick would fight giant monsters, and apparently was planned to include a huge open world, four-player co-op, and PC/Xbox cross-platform compatibility. Considering Scalebound was the baby of Hideki Kamiya (the guy who brought us Bayonetta, RE2, and Devil May Cry), I can only imagine the scale of the boss fights that this game would’ve had.

It always sucks to see games get canceled and good developers without projects to work on, so hopefully Platinum Games can shop Scalebound to other developers and get the game pushed out.

If you’re looking for content to fill the void that Scalebound left in your life, follow us on Twitter at @WickedGoodGames, and subscribe to Not Another Gaming Podcast right here.

Hey everyone. A close friend of ours just found out his mother has been diagnosed with cancer. His family has launched a GoFundMe page to help cover her medical expenses, so until their goal is reached we will be adding a link to the fundraiser to all podcasts and blogs from Wicked Good Gaming. Any contribution, no matter how small, will help immensely. Even if you don’t know the Mandell family personally like we do, you can still help by donating or even sharing the link to help a phenomenal family who are fighting like hell against a horrible disease. For more information, check out their fundraiser here.

Papa Dom

Co-founder, lead blogger, graphic designer, and manager of WGG's writing team - Dom has been writing about video games for over ten years. Dom's work has been featured on some of the world's biggest gaming news outlets - including Dexerto, GameInformer, and IGN.

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